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HullForge docs

Audit Audio

Sweep for audio faults that never announce themselves. A stereo file with attenuation, which cannot be positional however it is configured. A long sound set to Force Inline, resident for the life of the process. A sound with no class in a project with no default, which no volume slider can reach. A short one-shot with no concurrency, which can play forty times in one frame. None of these are errors, none are logged, and all of them ship.

hf_audit_audioRead only

Arguments

NameTypeDescription
limitinteger
= 40
Maximum findings to return.
pathstring
= /Game
Content path to sweep.

Nearby in Audio:

All 27 tools in Audio — 18 more not listed here.