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Create Sound Cue

Create a Sound Cue, optionally with a wave player already wired as its first node. A cue with no first node is silent and looks exactly like one that works.

hf_create_sound_cueWrite

Arguments

NameTypeDescription
destinationreqstringWhere to create it, /Game/Audio/CUE_Name.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.
sound_wavestringOptional wave to wire in through a wave player node.

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All 27 tools in Audio — 18 more not listed here.