Packaging and cook readiness
5 read-only tools. Nothing here can change your project.
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Reading 5
Safe to call at any time. Nothing is modified and no transaction is opened.
- Audit Cook Readiness
hf_audit_cook_readinessEverything that makes a packaged build fail while the editor looks fine.read-only - Describe Game Framework
hf_describe_game_frameworkWhich game mode a build will use and what it will actually spawn: pawn, player controller, game state and HUD, read off the class defaults rather than the class.read-only - Describe Packaging Settings
hf_describe_packaging_settingsWhat a packaged build will be told to open and what it will be allowed to contain: default, server and transition maps, the default game mode and game instance class, and the co...read-only - Find Editor Only References
hf_find_editor_only_referencesShipped content that points at editor-only engine content: editor icons, editor materials, editor meshes.read-only - Find Uncooked References
hf_find_uncooked_referencesShipped content pointing at anything the build will not contain: never-cook directories, the Developers folder, editor-only engine content.read-only
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