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Create Sound Mix

Create a Sound Mix asset. It starts with no class adjusters, so pushing it changes nothing until hf_set_sound_mix_adjuster adds one.

hf_create_sound_mixWrite

Arguments

NameTypeDescription
destinationreqstringWhere to create it, /Game/Audio/SM_Name.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.

Nearby in Audio:

All 27 tools in Audio — 18 more not listed here.