All tools
376 tools across 43 areas.
178 of these read and cannot change your project. The rest write, and every write is read back off the object before it is reported. You do not call them by name: describe what you want and Claude picks one.
Looking for something specific? PressCtrl Kanywhere on the site to search all 376 by name, area or what they do. Otherwise, browse the areas below.
Assets and content
- Assets and discovery11
- Import and interchange3
- Data assets25
- Data tables3
- Textures3
- Materials28
- Meshes2
- Mesh UVs and lightmaps4
- Levels of detail4
World building
- Actors and selection27
- Level instances3
- World partition and streaming3
- Landscape and terrain3
- Foliage2
- Splines3
- PCG4
Rendering and look
Gameplay and logic
- Blueprints and graphs40
- Gameplay Ability System5
- AI and behaviour trees5
- Enhanced Input6
- Gameplay tags3
- Networking and replication5
- Scripting2