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Create Submix

Create a Sound Submix. With no parent it hangs off the project's master submix by default at runtime; give it one explicitly if it belongs inside an existing group.

hf_create_submixWrite

Arguments

NameTypeDescription
destinationreqstringWhere to create it, /Game/Audio/SUBMIX_Name.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.
parentstringOptional submix to sit under.

Nearby in Audio:

All 27 tools in Audio — 18 more not listed here.