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Create Anim Composite

Create an Animation Composite from a source sequence. A composite plays several sequences back to back as one clip, with no sections and no slots, which is the difference between it and a montage.

hf_create_anim_compositeWrite

Arguments

NameTypeDescription
destinationreqstringWhere to create it, /Game/Folder/AC_Name.
sequencereqstringSource Animation Sequence path.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.

Nearby in Animation:

All 52 tools in Animation — 43 more not listed here.