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Create Montage

Create an Animation Montage from a source sequence. The montage takes the sequence's skeleton and gets one section covering the whole clip, which is what the editor's own 'Create Montage' does.

hf_create_montageWrite

Arguments

NameTypeDescription
destinationreqstringWhere to create it, /Game/Folder/AM_Name.
sequencereqstringSource Animation Sequence path.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.
slotstring
= DefaultSlot
Slot name the montage plays on.

Nearby in Animation:

All 52 tools in Animation — 43 more not listed here.