Audit Animation Assets
Check montages, blend spaces and aim offsets under a path for the faults that produce no error: a section pointing at a section that does not exist, an empty segment or sample, an axis with no range, a blend out trigger that fires before the montage starts, and an aim offset built from non-additive animation. hf_audit_animation covers sequences; this covers everything that is not one.
hf_audit_animation_assetsRead onlyArguments
| Name | Type | Description |
|---|---|---|
limit | integer = 200 | Maximum assets to load and examine. Every one is loaded, which is not free. |
path | string = /Game | Folder to audit, recursively. |
Related tools
Nearby in Animation:
- Add Montage Section
- Add Socket
- Add Virtual Bone
- Audit Animation
- Create Aim Offset
- Create Anim Composite
- Create Blend Space
- Create Montage
All 52 tools in Animation — 43 more not listed here.