Describe Anim Blueprint
An Animation Blueprint's target skeleton, parent class and threading setting. For its GRAPHS use the Blueprint tools: an Animation Blueprint is a Blueprint, so hf_describe_blueprint, hf_list_blueprint_nodes and the graph authoring tools already work on it. This reports only what those do not.
hf_describe_anim_blueprintRead onlyArguments
| Name | Type | Description |
|---|---|---|
anim_blueprintreq | string | AnimBlueprint asset path, e.g. /Game/Chars/ABP_Hero. |
Related tools
Nearby in Animation:
- Create Aim Offset
- Create Anim Composite
- Create Blend Space
- Create Montage
- Describe Anim Sequence Settings
- Describe Anim State Machine
- Describe Blend Space
- Describe Montage
All 52 tools in Animation — 43 more not listed here.