Remove Sequence Section
Remove a section and every key on it, reporting the count first. The track stays and a track with no sections left evaluates nothing, which this says rather than leaving to be discovered.
hf_remove_sequence_sectionWriteDestructiveArguments
| Name | Type | Description |
|---|---|---|
sectionreq | string | Object path of the section. |
sequencereq | string | Path to a Level Sequence or other UMovieSceneSequence asset, for example /Game/Cinematics/LS_Intro. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
Related tools
Nearby in Sequencer and cinematics:
- List Sequence Keys
- List Sequence Tracks
- Remove Sequence Binding
- Remove Sequence Key
- Remove Sequence Track
- Set Sequence Frame Rate
- Set Sequence Key
- Set Sequence Playback Range
All 23 tools in Sequencer and cinematics — 14 more not listed here.