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Remove Sequence Section

Remove a section and every key on it, reporting the count first. The track stays and a track with no sections left evaluates nothing, which this says rather than leaving to be discovered.

hf_remove_sequence_sectionWriteDestructive

Arguments

NameTypeDescription
sectionreqstringObject path of the section.
sequencereqstringPath to a Level Sequence or other UMovieSceneSequence asset, for example /Game/Cinematics/LS_Intro.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.

Nearby in Sequencer and cinematics:

All 23 tools in Sequencer and cinematics — 14 more not listed here.