Find Assets
Search the asset registry by path, class, and name substring. Does not load assets, so it is cheap even project-wide. Use this to locate an asset before operating on it.
hf_find_assetsRead onlyArguments
| Name | Type | Description |
|---|---|---|
class_name | string | Filter by class name, e.g. Material, StaticMesh, Texture2D. Matched against the class's short name. |
limit | integer = 100 | Maximum rows to return. |
name_contains | string | Case-insensitive substring of the asset name. |
path | string = /Game | Package path to search, e.g. /Game/Biomes/Desert. |
recursive | boolean = true | Include subfolders. |
Related tools
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