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Jigwright

Duplicate Asset

Duplicate any asset to a new path under /Game/. Useful for making a safe copy before an experiment, or for migrating an engine asset into the project so it can be edited.

hf_duplicate_assetWrite

Arguments

NameTypeDescription
destinationreqstringFull path for the copy, e.g. /Game/Materials/M_Copy. Must be under /Game/.
sourcereqstringAsset path to copy.

Also in Asset lifecycle: