Rename Asset
Rename or move an asset, fixing up references automatically. Both source and destination must be under /Game/.
hf_rename_assetWriteDestructiveArguments
| Name | Type | Description |
|---|---|---|
destinationreq | string | Full new path, e.g. /Game/Materials/M_NewName. Move and rename in one go by changing the folder as well. |
objectreq | string | Asset path to rename. |
Related tools
Also in Asset lifecycle: