Set Actor Transform
Move, rotate, or scale an actor and verify by reading the transform back. Omitted components are left unchanged.
hf_set_actor_transformWriteArguments
| Name | Type | Description |
|---|---|---|
actorreq | string | Actor label or name. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
location | string | World location as X,Y,Z. |
rotation | string | Pitch,Yaw,Roll. |
scale | string | Scale as X,Y,Z. |
Related tools
Also in Actors: