Delete Blueprint Node
Remove a node from a Blueprint graph. Its connections go with it. Undoable; compile afterwards.
hf_delete_blueprint_nodeWriteDestructiveArguments
| Name | Type | Description |
|---|---|---|
blueprintreq | string | Blueprint asset path. |
graphreq | string | Graph name. |
node_idreq | string | Node id to remove. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
Related tools
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