Set Camera
Move the editor viewport camera. Give location and rotation, or give location and look_at to aim at a point. Follow with hf_screenshot to see the result.
hf_set_cameraRead onlyArguments
| Name | Type | Description |
|---|---|---|
location | string | Camera position X,Y,Z. |
look_at | string | World point X,Y,Z to aim at. Overrides rotation. |
rotation | string | Pitch,Yaw,Roll. Ignored if look_at is given. |
Related tools
Also in Viewport: