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Jigwright

Screenshot

Capture the editor window as an image, including the 3D viewport. Use this to actually see the level, a material preview, or any editor panel rather than inferring state from asset data.

hf_screenshotRead only

Arguments

NameTypeDescription
max_edgeinteger
= 1280
Longest edge in pixels. Larger images cost proportionally more context; 1280 is legible for most inspection and 512 is enough to check composition.
windowstringOptional substring of a window title. Omit to capture the main editor window, which is what you normally want. Use this only to target a specific dialog or plugin panel.

Also in Viewport: