Set Anim Compression
Assign bone and curve compression settings assets to a sequence. This assigns the SETTINGS; it does not run a compression, so nothing about the resulting size or error is known until the sequence is rebuilt.
hf_set_anim_compressionWriteArguments
| Name | Type | Description |
|---|---|---|
sequencereq | string | Animation Sequence path. |
bone_compression_settings | string | UAnimBoneCompressionSettings asset path. Left alone if omitted. |
curve_compression_settings | string | UAnimCurveCompressionSettings asset path. Left alone if omitted. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
Related tools
Nearby in Animation:
- Remove Montage Section
- Remove Socket
- Remove Virtual Bone
- Set Anim Additive
- Set Anim Curve Key
- Set Anim Interpolation
- Set Anim Rate Scale
- Set Anim Root Motion
All 52 tools in Animation — 43 more not listed here.