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Set Anim Interpolation

Set whether a sequence interpolates between keys or steps between them. Step is what you want for anything deliberately snappy and is wrong for everything else.

hf_set_anim_interpolationWrite

Arguments

NameTypeDescription
interpolationreqstring
linear | step
sequencereqstringAnimation Sequence path.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.

Nearby in Animation:

All 52 tools in Animation — 43 more not listed here.