Set Anim Interpolation
Set whether a sequence interpolates between keys or steps between them. Step is what you want for anything deliberately snappy and is wrong for everything else.
hf_set_anim_interpolationWriteArguments
| Name | Type | Description |
|---|---|---|
interpolationreq | string | linear | step |
sequencereq | string | Animation Sequence path. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
Related tools
Nearby in Animation:
- Remove Virtual Bone
- Set Anim Additive
- Set Anim Compression
- Set Anim Curve Key
- Set Anim Rate Scale
- Set Anim Root Motion
- Set Blend Space Axis
- Set Blend Space Sample
All 52 tools in Animation — 43 more not listed here.