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Remove Virtual Bone

Remove a virtual bone from a skeleton.

hf_remove_virtual_boneWriteDestructive

Arguments

NameTypeDescription
skeletonreqstring
virtual_bonereqstring
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.

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