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Set Actor Folder

Move an actor into an outliner folder. Folders are a NAME stored on each actor rather than an object: one that does not exist is created by being typed, and one whose last actor leaves ceases to exist. A typo makes a second folder rather than an error.

hf_set_actor_folderWrite

Arguments

NameTypeDescription
actorreqstring
folderreqstringSlash separated, e.g. Lighting/Interior. Empty string moves the actor to the root.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.
recursiveboolean
= false
Also move every actor attached below this one.

Nearby in Actors and selection:

All 27 tools in Actors and selection — 18 more not listed here.