Set Actor Folder
Move an actor into an outliner folder. Folders are a NAME stored on each actor rather than an object: one that does not exist is created by being typed, and one whose last actor leaves ceases to exist. A typo makes a second folder rather than an error.
hf_set_actor_folderWriteArguments
| Name | Type | Description |
|---|---|---|
actorreq | string | |
folderreq | string | Slash separated, e.g. Lighting/Interior. Empty string moves the actor to the root. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
recursive | boolean = false | Also move every actor attached below this one. |
Related tools
Nearby in Actors and selection:
- Move Actors To Level
- Remove Actor Component
- Replace Actors
- Select Actors
- Set Actor Label
- Set Actor Tags
- Set Actor Transform
- Set Level Visibility
All 27 tools in Actors and selection — 18 more not listed here.