Set Sky Atmosphere
Set one property on a sky atmosphere, by reflection, verified by reading it back. Reports the UNIT the engine states for that property, because the numbers here are kilometres and degrees on a component whose transform is centimetres and nothing in the editor says so.
hf_set_sky_atmosphereWriteArguments
| Name | Type | Description |
|---|---|---|
settingreq | string | Property name on the SkyAtmosphereComponent, for example BottomRadius or AtmosphereHeight. Call hf_describe_sky_atmosphere for the list this engine has. |
valuereq | string | The value as text, in the unit the engine states for that property. The result names the unit it used. |
atmosphere | string | Label of a SkyAtmosphere actor. Omit when the level has exactly one. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
Related tools
Nearby in Post process, sky and atmosphere:
- Describe Post Process
- Describe Sky Atmosphere
- Describe Sky Light
- Recapture Sky Light
- Set Exponential Fog
- Set Exposure
- Set Post Process Blend
- Set Post Process Setting
All 12 tools in Post process, sky and atmosphere — 3 more not listed here.