Describe Sky Light
A sky light, and WHETHER IT IS DOING ANYTHING. A static sky light is never captured at all, real time capture is ignored on one, a SpecifiedCubemap source with no cubemap is legal and black, an assigned cubemap is ignored under the other source type, and only one sky light in a level renders. None of that is visible in the details panel.
hf_describe_sky_lightRead onlyArguments
| Name | Type | Description |
|---|---|---|
sky_light | string | Label of a SkyLight actor. Omit when the level has exactly one; required when it has more, because only one of them renders and this will not guess which. |
Related tools
Nearby in Post process, sky and atmosphere:
- Describe Exponential Fog
- Describe Exposure
- Describe Post Process
- Describe Sky Atmosphere
- Recapture Sky Light
- Set Exponential Fog
- Set Exposure
- Set Post Process Blend
All 12 tools in Post process, sky and atmosphere — 3 more not listed here.