Create Enum
Create a user-defined enum. It starts with one entry, because the engine will not make an empty one; add the rest with hf_add_enum_entry.
hf_create_enumWriteArguments
| Name | Type | Description |
|---|---|---|
destinationreq | string | Where to create it, /Game/Folder/E_Name. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
Related tools
Nearby in Data assets:
- Add Struct Member
- Audit Data Tables
- Create Curve
- Create Data Table
- Create Struct
- Describe Curve
- Describe Curve Table
- Describe Enum
All 25 tools in Data assets — 16 more not listed here.