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Create Data Table

Create a Data Table from a row struct. The row struct is FIXED at creation and every row is that struct; there is no per-row type and changing it later reconciles every row.

hf_create_data_tableWrite

Arguments

NameTypeDescription
destinationreqstringWhere to create it, /Game/Folder/DT_Name.
row_structreqstringStruct asset path, or a native struct name.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.

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