Create Struct
Create a user-defined struct. It starts with one member, because the engine will not keep an empty struct.
hf_create_structWriteArguments
| Name | Type | Description |
|---|---|---|
destinationreq | string | Where to create it, /Game/Folder/S_Name. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
Related tools
Nearby in Data assets:
- Audit Data Tables
- Create Curve
- Create Data Table
- Create Enum
- Describe Curve
- Describe Curve Table
- Describe Enum
- Describe Struct
All 25 tools in Data assets — 16 more not listed here.