Add Blueprint Timeline
Add a timeline to a Blueprint. A timeline is three things at once: a template asset, a component on the actor, and a node in a graph. This makes the first two; the node is a separate call.
hf_add_blueprint_timelineWriteArguments
| Name | Type | Description |
|---|---|---|
blueprintreq | string | Blueprint ASSET path, no _C suffix. |
timelinereq | string | New timeline name. |
auto_play | boolean = false | |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
length | number = 5 | Length in SECONDS. |
loop | boolean = false | |
replicated | boolean = false |
Related tools
Nearby in Blueprints and graphs:
- Add Blueprint Function
- Add Blueprint Interface
- Add Blueprint Macro
- Add Blueprint Node
- Add Blueprint Variable
- Add Custom Event
- Add Graph Comment
- Audit Blueprints
All 40 tools in Blueprints and graphs — 31 more not listed here.