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Add Anim Notify State

Add a notify STATE, which has a duration rather than an instant, to a sequence. Both times are in SECONDS. Refuses a state that would extend past the end of the sequence, because the tail silently never fires.

hf_add_anim_notify_stateWrite

Arguments

NameTypeDescription
durationreqnumberDuration in SECONDS. Must be above zero.
notify_state_classreqstringUAnimNotifyState subclass: class name, Blueprint path, or Name_C.
sequencereqstringAnimation sequence, montage or composite path.
timereqnumberStart time in SECONDS.
trackreqstringExisting notify track name. Must exist.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.

Nearby in Animation:

All 52 tools in Animation — 43 more not listed here.