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Audit Cook Readiness

Everything that makes a packaged build fail while the editor looks fine. Settings pointing at maps and classes that have been deleted, a game mode with no pawn so the player spawns as nothing, maps the build is told to open that the cook will not include, and shipped content referencing folders excluded from the cook. Run it before a build rather than after one.

hf_audit_cook_readinessRead only

Arguments

NameTypeDescription
limitinteger
= 2000
Most packages to walk for the reference rules. Those rules stand down entirely if the sweep does not finish, because a false all-clear here costs somebody a shipped build.
skip_referencesboolean
= false
Check only the settings, which is fast. The reference sweep is the slow half.

Nearby in Packaging and cook readiness: