Set LOD Group
Put a static mesh in a LOD group and verify it by reading it back. Refuses a group the project does not define and names the ones it does. REPLACES the mesh's LOD chain with the group's, so hand-authored LOD settings on that mesh are lost.
hf_set_lod_groupWriteArguments
| Name | Type | Description |
|---|---|---|
groupreq | string | LOD group name, for example LargeProp or Foliage. 'None' clears the group. hf_describe_lods reports the current one. |
meshreq | string | Path to a Static Mesh asset. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
Related tools
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