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Set Blueprint Defaults

Set a property on a Blueprint's class default object, which is what every new instance is copied from. Instances already in a level that overrode the property do NOT follow, and ones that did not, do.

hf_set_blueprint_defaultsWrite

Arguments

NameTypeDescription
blueprintreqstringBlueprint ASSET path, no _C suffix.
propertyreqstringProperty name on the class. Dotted paths are supported.
valuereqstringValue as text, in the form the property exports.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.

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