Set Blueprint Defaults
Set a property on a Blueprint's class default object, which is what every new instance is copied from. Instances already in a level that overrode the property do NOT follow, and ones that did not, do.
hf_set_blueprint_defaultsWriteArguments
| Name | Type | Description |
|---|---|---|
blueprintreq | string | Blueprint ASSET path, no _C suffix. |
propertyreq | string | Property name on the class. Dotted paths are supported. |
valuereq | string | Value as text, in the form the property exports. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
Related tools
Nearby in Blueprints and graphs:
- Remove Blueprint Interface
- Remove Blueprint Variable
- Reparent Blueprint
- Set Blueprint Component
- Set Blueprint Variable
- Set Function Signature
- Set Pin Default
- Set Timeline Curve
All 40 tools in Blueprints and graphs — 31 more not listed here.