Reparent Blueprint
Change a Blueprint's parent class. THE MOST DESTRUCTIVE OPERATION HERE: anything the old parent provided and the new one does not stops existing, and every node using it becomes an error. Reports what would be lost and refuses unless you acknowledge it.
hf_reparent_blueprintWriteArguments
| Name | Type | Description |
|---|---|---|
blueprintreq | string | Blueprint ASSET path, no _C suffix. |
parent_classreq | string | New parent class. |
accept_losses | boolean = false | Required when the new parent does not provide everything the old one did. Run once without it to see the list. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
Related tools
Nearby in Blueprints and graphs:
- Remove Blueprint Component
- Remove Blueprint Function
- Remove Blueprint Interface
- Remove Blueprint Variable
- Set Blueprint Component
- Set Blueprint Defaults
- Set Blueprint Variable
- Set Function Signature
All 40 tools in Blueprints and graphs — 31 more not listed here.