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HullForge docs

Remove Blueprint Variable

Remove a variable a Blueprint declares. Reports how many nodes mention it first and refuses unless you accept the breakage, because every one of them becomes an error node.

hf_remove_blueprint_variableWriteDestructive

Arguments

NameTypeDescription
blueprintreqstringBlueprint ASSET path, no _C suffix.
variablereqstring
accept_breakageboolean
= false
Required when nodes still reference it.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.

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