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HullForge docs

Disconnect Blueprint Pins

Break the link between two pins, or every link on one pin. STRUCTURAL: this changes what the Blueprint does, and a broken execution link usually means the rest of the chain stops running.

hf_disconnect_blueprint_pinsWriteDestructive

Arguments

NameTypeDescription
blueprintreqstringBlueprint ASSET path, no _C suffix.
node_idreqstring
pinreqstring
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.
to_node_idstringBreak only the link to this node's pin. Omit to break all.
to_pinstring

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