Set Sound Settings
Set the routing and memory settings on a sound: attenuation, sound class, and for a Sound Wave the loading behaviour. Loading behaviour is the one worth reaching for: moving a long sound off Force Inline is usually the largest single audio memory saving available, and there is no bulk editor for it.
hf_set_sound_settingsWriteArguments
| Name | Type | Description |
|---|---|---|
soundreq | string | Sound path. |
attenuation | string | Sound Attenuation asset path, or "none" to clear it. |
force | boolean = false | Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first. |
loading_behavior | string | Sound Waves only. ForceInline keeps the whole sound resident for the life of the process. Inherited | ForceInline | RetainOnLoad | PrimeOnLoad | LoadOnDemand |
sound_class | string | Sound Class asset path, or "none" to clear it. |
Related tools
Nearby in Audio:
- Describe Sound Mix
- Describe Submix
- Remove Sound Cue Node
- Set Attenuation
- Set Sound Class Parent
- Set Sound Mix Adjuster
- Set Sound Wave Compression
- Set Submix Effect Chain
All 27 tools in Audio — 18 more not listed here.