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Describe Sound Class

One sound class in full: every property of its settings struct, its parent, its children, and the passive mixes it triggers. Properties are read by reflection, so nothing is missed when the engine adds a field between versions.

hf_describe_sound_classRead only

Arguments

NameTypeDescription
sound_classreqstringPath to a Sound Class asset.
include_descendantsboolean
= false
Walk the whole subtree rather than only direct children.

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