Describe Skeleton
A skeleton's bone hierarchy, sockets, virtual bones and curve names. Accepts a Skeleton, a Skeletal Mesh or any animation, because the thing somebody has a path to is rarely the skeleton itself.
hf_describe_skeletonRead onlyArguments
| Name | Type | Description |
|---|---|---|
skeletonreq | string | Skeleton, Skeletal Mesh or animation path. |
bone_limit | integer = 200 | Maximum bones to list. |
Related tools
Nearby in Animation:
- Describe Montage
- Describe Montage Sections
- Describe Pose Asset
- Describe Skeletal Mesh
- List Anim Curves
- List Anim Notifies
- List Anim Notify Tracks
- List Anim Sequences
All 52 tools in Animation — 43 more not listed here.