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Describe Skeleton

A skeleton's bone hierarchy, sockets, virtual bones and curve names. Accepts a Skeleton, a Skeletal Mesh or any animation, because the thing somebody has a path to is rarely the skeleton itself.

hf_describe_skeletonRead only

Arguments

NameTypeDescription
skeletonreqstringSkeleton, Skeletal Mesh or animation path.
bone_limitinteger
= 200
Maximum bones to list.

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