Describe Skeletal Mesh
A skeletal mesh's skeleton, bone count, LODs, material slots, morph targets and physics asset. The skeleton is what decides which animations are usable on it, so it is reported as a path that can be handed straight to hf_list_anim_sequences.
hf_describe_skeletal_meshRead onlyArguments
| Name | Type | Description |
|---|---|---|
meshreq | string | SkeletalMesh asset path. |
Related tools
Nearby in Animation:
- Describe Blend Space
- Describe Montage
- Describe Montage Sections
- Describe Pose Asset
- Describe Skeleton
- List Anim Curves
- List Anim Notifies
- List Anim Notify Tracks
All 52 tools in Animation — 43 more not listed here.