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Describe Texture

A texture's size, compression, sRGB flag, mip settings, texture group and streaming, with the findings that follow from them. Reports whether the compression stores DATA rather than colour, which is what decides whether sRGB being on is a setting or a bug.

hf_describe_textureRead only

Arguments

NameTypeDescription
texturereqstringPath to a Texture asset.
normal_map_suffixesarrayName endings that mean 'normal map' in your project. Defaults to _N, _Normal, _Norm, _NRM. Used only for the one heuristic finding, which says out loud that it is a naming guess.

Nearby in Textures: