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HullForge docs

Set Mesh Nanite

Enable or disable Nanite on a static mesh. Triggers a rebuild, which can take a while on a heavy asset. Verifies the setting afterwards.

hf_set_mesh_naniteWrite

Arguments

NameTypeDescription
enabledreqboolean
meshreqstring
forceboolean
= false
Edit even if the asset cannot be saved. The work may be lost.

Nearby in Meshes: