Set Mesh Nanite
Enable or disable Nanite on a static mesh. Triggers a rebuild, which can take a while on a heavy asset. Verifies the setting afterwards.
hf_set_mesh_naniteWriteArguments
| Name | Type | Description |
|---|---|---|
enabledreq | boolean | |
meshreq | string | |
force | boolean = false | Edit even if the asset cannot be saved. The work may be lost. |
Related tools
Nearby in Meshes: