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HullForge docs

Get Mesh Info

Everything about a static mesh: triangle and vertex counts per LOD, bounds, UV channels, material slots, Nanite state, and collision setup. Use this before asking why something renders or performs the way it does.

hf_get_mesh_infoRead only

Arguments

NameTypeDescription
meshreqstringAsset path, e.g. /Game/Environment/SM_Rock.

Nearby in Meshes: