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Describe Gameplay Ability

An ability's tags and, more usefully, the DURATION POLICY of its cooldown and cost effects. A cooldown effect set to Instant gives the ability no cooldown at all, and a cost effect that is not Instant refunds itself when it expires. Both compile, both run, and both read as balance problems.

hf_describe_gameplay_abilityRead only

Arguments

NameTypeDescription
abilityreqstringGameplay Ability Blueprint path or class name.

Nearby in Gameplay Ability System: