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Set Socket Transform

Move a socket, or move it to a different bone. Only the values given are changed, so nudging one axis does not silently zero the rest.

hf_set_socket_transformWrite

Arguments

NameTypeDescription
skeletonreqstring
socketreqstring
bonestringMove the socket to this bone.
forceboolean
= false
Edit even when the asset cannot currently be saved - for example when revision control is configured but disconnected. The change will be made in memory and WILL BE LOST unless the underlying problem is fixed before saving. Only pass this if you intend to discard the work or fix the connection first.
pitchnumber
rollnumber
scalenumber
xnumber
ynumber
yawnumber
znumber

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