Describe Niagara System
Overview of a Niagara system: its emitters, how each simulates, fixed bounds, warmup and effect type. Start here before changing a system. Flags the failures that are silent in the editor, in particular GPU emitters with no fixed bounds, which commonly makes an effect vanish at a distance.
hf_describe_niagara_systemRead onlyArguments
| Name | Type | Description |
|---|---|---|
systemreq | string | NiagaraSystem asset path, e.g. /Game/FX/NS_Smoke. |
Related tools
Nearby in Niagara: