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Audit Foliage

Check the current level's foliage for settings that are harmless on a few instances and expensive on many: world collision, no cull distance, non-static mobility, a single LOD. Every finding names the instance count that makes it one, so it can be judged rather than obeyed. Also reports foliage types with no mesh and types with no instances.

hf_audit_foliageRead only

Arguments

NameTypeDescription
dense_thresholdinteger
= 1000
Instance count above which a per-instance cost is treated as a real cost. There is no universally right number; this is a starting point, not an authority.

Nearby in Foliage: